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Ghost recon frontline crossplay12/3/2023 ![]() ![]() Ubisoft states that this will be the “first” test, and that tests on other platforms will be announced in later phases. Registration of interest for participating in the test is live now. New modes are planned to be introduced each season.Ī full launch date for Ghost Recon Frontline has yet to be announced as the game is still considered in "early development", but a closed test on PC for European players will run from October 14 - 21. ![]() While this is a smaller, arena shooter-style mode, all the tactical tools and Contractors from the main Expedition mode will be available to use. The first alternate game type to be announced is Control, a 9v9 mode in which teams fight for domination over an area. This includes basic things like new weapons, but also items designed to reshape the battlefield, such as bulletproof barriers and even an entire sniper tower.ĭeveloper Ubisoft Bucharest has been working on Ghost Recon Frontline for three years, and aims for the game to be a multiplayer suite with multiple modes. Interestingly, you can change what Contractor you are playing as during the events of a match, so you’re not permanently locked into a specific class and playstyle.Īnother new idea Frontline boasts is “TAC Support”, which allows teams to call in airdrops of supplies, paid for using funds earned through completing objectives. This allows you to create a pool of Contractors that can be tailored for specific tactical approaches. These classes are attached to customisable ‘Contractor’ characters you will start with two, and more can be recruited as you progress. Each class has a special active ability, two gadgets, and three passive skills. Three have been revealed so far the Scout is designed for long-range encounters and tracking enemies, the Assault class is best suited to close-range fighting, and the Support can set up defences such as turrets. That map is divided into four different biomes and hosts 20 different landmarks.Ī character class system will allow you to tailor your tactical approach. You’ll have access to the entirety of its 16 square-kilometre map for the full duration of a match. Other modes promise a more "casual" experience: A Ubisoft rep said Frontline will also have a Control mode at launch, although details on that haven't been revealed just yet.Aside from rejecting the last-team-standing approach to battle royale, Ghost Recon Frontline also ignores the idea of a shrinking circle. The process of extraction is noisy and very visible, and a perfect opportunity for other teams to swoop in while you're waiting for your ride. The "flagship" mode in Frontline, called Expedition, will see 102 players in teams of three working to complete objectives, gather intel, defend it from opposing players, and then escape from the map. ![]() And unlike most battle royales, Frontline characters-contractors, as they're known-can be swapped on the fly, so you can more readily adapt to whatever situation presents itself. Different classes will be able to pursue unique skill paths, and will also have access to a range of deployables like auto-turrets, barricades, and smoke screens. ![]() Frontline takes Ghost Recon back to its FPS roots-more recent additions to the series, like Wildlands and Breakpoint, are third-person shooters-and promises an "advanced class system" that enables players to customize and upgrade characters. ![]()
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